What Are Blueprints In Rocket League
Blueprints in Rocket League are virtual items that allow players to create specific items or customizations for their cars. These blueprints can be obtained by completing matches, trading with other players, or as rewards from events and challenges. Each blueprint corresponds to a unique item that can be crafted using in-game currency called Credits.
Once you have a blueprint, you can view its details and decide whether or not to build the item. Building the item requires spending Credits, which is the currency used in Rocket League’s Item Shop. Once built, the item will be added to your inventory and can be equipped on your car to give it a fresh new look.
Understanding Blueprints in Rocket League
How do Blueprints Work in Rocket League?
Blueprints in Rocket League are a key component of the game’s cosmetic customization system. They allow players to unlock and create unique items for their cars, such as decals, wheels, goal explosions, and more. Unlike traditional loot boxes, blueprints give players transparency and control over what they can obtain.
When you receive a blueprint while playing Rocket League, it will appear in your inventory. Each blueprint represents a specific item that can be crafted using Credits, the in-game currency. To unlock an item from a blueprint, you’ll need to pay the specified amount of Credits associated with it.
Blueprints come with various rarities ranging from common to exotic. The rarer the blueprint, the more valuable and sought-after its resulting item is likely to be. This adds an element of excitement and anticipation as players discover what possibilities each blueprint holds.
Unlocking Blueprints: A Step-by-Step Guide
To unlock an item from a blueprint in Rocket League:
- Open your inventory and select the desired blueprint.
- Review the details of the item it represents.
- If you’re satisfied with what you see and want to craft it, choose “Build” or “Craft” (depending on your platform).
- Confirm your decision by spending the required amount of Credits.
- Once crafted, your new item will be added to your inventory.
It’s important to note that blueprinted items are tradeable with other players if they have not been used or traded up yet. This creates opportunities for players to engage in trading markets within Rocket League’s community.
How Blueprints Work in Rocket League
Understanding Blueprint Drops in Rocket League
Blueprint drops come in various rarities, such as Rare, Very Rare, Import, Exotic, and Black Market. The rarity of the blueprint determines the quality and value of the item that can be created from it. Each blueprint specifies the type of item it represents, whether it’s a car body, wheels, decal, goal explosion, or any other customizable element in Rocket League.
The Process of Creating Items From Blueprints
To create an item from a blueprint in Rocket League, you’ll need to spend credits – which are the in-game currency – on building the item. Once you’ve decided to build an item from a blueprint drop, simply select it from your inventory and follow the steps to complete the creation process.
The number of credits required to build an item depends on its rarity. Rarer items will typically cost more credits to craft. It’s worth noting that once you’ve built an item from a blueprint, it becomes tradable with other players just like any other unlocked customization option.
Determining The Rarity And Value of Blueprints
As mentioned earlier, blueprints come in different rarities that determine their value within the Rocket League community. The rarer the blueprint is, the higher its perceived value among players. This means that more sought-after items tend to have higher trading values.
Additionally, some blueprints may have special attributes or unique features that make them even more desirable among collectors and enthusiasts. For example, Black Market blueprints often offer exclusive decals or goal explosions with visually stunning effects, making them highly coveted by players.
Bueprints in Rocket League are an integral part of the game’s economy and customization system. They provide players with a blueprint of a specific item that they can choose to build using credits, the in-game currency. These blueprints offer a way for players to acquire desired cosmetic items without relying solely on random drops or trading with other players.
Overall, blueprints offer Rocket League players an alternative way to obtain cosmetic items while providing increased transparency and control over their purchases. As the game continues to evolve, it will be interesting to see how Psyonix further refines and enhances this system based on community feedback.